Spawn enemy at an offset
var player: GameObject; var enemy : Transform; private var timer: float; var seenDistance = 40; var rotationSpeed = 100; var moveSpeed = 5; function Awake() { timer = Time.time + 10; } function Start...
View ArticleHow would I get my parents rotation?
I have a script, but the parent has a rotation I need. I saw a float thingy that can be like... x = blah blah I just cant find it, and help? and if you need to know, the script Im making is a equip...
View ArticleHow to make the clones of a zombie continue to clone?
Basically I have a scrip to spawn zombies. I would like them to spawn in waves, but that is another story. My issue lies with the main zombie prfab. Whenever I run the game and I kill that first...
View ArticleIs it possible to get a cloned gameObject's parent name?
Hey guys, right now, I can't seem to get my cloned object's parent's name. After instantiating my object, it became a child of another object. So, this code if (transform.parent.name == "DropZone1")...
View ArticleC# NetworkInstantiate problems.
I have been working on this for over 10 hours trying to get it right. This is my first time really using Unity3D to this extent. I just started today and I want to keep moving forward because I think...
View ArticleIs a clone object still a (clone) if you change the name of it using script?
Is a clone object still a (clone) if you change the name of it using script? I want to create 5 enemies but they all have to have different names. I have one script that will act as the enemies AI....
View ArticlePrefab clones with same script and different random number?
I'm instantiating several Prefabs of the same kind. These prefabs should be moving up and down. To make the animation I'm using iTween. void Start () { System.Random random = new System.Random(); int...
View ArticleHow do I explode multiple clones out of an object?
How do I explode multiple clones out of an object? I have an asteroid which when killed I want to create multiple smaller clones of itself. for (int i = 0; i < 3; i++) { Transform clone =...
View ArticleObject reference not set to an instance of an object when targeting a Clone
Hey guys I really have my hands tied here I searched far and wide and can't possibly fathom what's the problem with my scripts. The problem is as easy as this: I have a car racing game, in that game...
View ArticleHow can i scale down a 2d sprite via script
I'm working on a little game, the mechanics are not important, but when i jump up and hold down S, my player model will split into a total of 5, giving it the illusion that it's broken into more...
View ArticleOptimization Help...Sending UDP Data from Clones to Max
HI all, I have the following script (below), which is sending cloned planet prefab position data from Unity into Max via UDP. I am receiving all data fine, as long as I only have 3 or 4 clones. When I...
View ArticleI cannot see my cloned prefabs.
Hello!! I'm trying to clone one of my prefabs (capsule named X) when I press down my left button mouse. My capsule is cloned each time I press the button and I know this because I can see X(cloned) in...
View ArticleSprite Sheet(Texture not readable?)
It says texture is not readable although I enabled the "read/write enabled" checkbox. I am trying to instantiate some tiles or cubes on the screen with a part of a photo. All the boxes together would...
View ArticleWhat will be better approach either to clone or create new object Unity4.3
Hi Folks, I am working on 2D game in Unity3D. Game is just like ball popper where ball generate randomly I hope u get idea what I want to build, what I need to ask is that either I want to create clone...
View ArticleInstantiate(this.gameObject) causing crash
I'm creating a game similar to asteroids. Currently I have an asteroid with X max health, and upon reaching half of that, it reduces in size, sets max hp to current, then makes a copy of itself. When...
View ArticleHow to Parent a Cloned Object to Another Cloned Object
So I'm working on a procedurally generated endless runner kind of thing, it's my first real Unity project. I have a plane that slides forward, and then instantiates another plane, then destroys the...
View Articleclone object make a new script
I have an object that I am cloning, when I clone it, they share the one script. Can I clone an object but make it run a new script with but with the same internals? For example, I have a box, I click...
View ArticleInstantiate Object Problem
Hi I'm making a 2d space shooter, very typical controls, WASD to move and mouse to shoot. I began with a set amount of enemies that I placed by hand, but I obviously don't want that, so I'm trying to...
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