HOW TO CLONE A PROJECT!!!!,HOW TO CLONE A PROJECT!
HOW TO CLONE A PROJECT!!!!! I WANTED TO CLONE A PROJECT TO MAKE BUNCH OF BIG CHANGES AND WANTED A BACKUP/RECORD. HOW IS ONE SUPPOSED TO DO THIS!!!! LOST ALL OF MY WORK!!!!! VERY FRUSTRATING!!!!!,I...
View ArticleBricks spawning on collision,Brick game- Instantiating/spawning new bricks on...
Hello, like many others I'm new to C# and unity, and never got very deep into coding in general. I am building a simple game where bricks spawn one at a time and your goal is to lay them as well as...
View ArticleTrying to clone in a layermask and in radius
Im trying to make fire spread but everytime it goes to clone it crashes using System; using System.Collections; using System.Collections.Generic; using UnityEngine; using Random = UnityEngine.Random;...
View ArticleHow does spider solitaire make sure that the game is winnable?
Hello! I'm working on a small spider solitaire clone (Something like this)![alt text][1] [1]: /storage/temp/204816-spider-solitaire-7.png Pretty much the whole mechanisms of the game is done, but I...
View Articlehow do i clone a button and then make it move and do it again?
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class GridMaker : MonoBehaviour { public Button grid; public int DistanceBetweenGridPieces;...
View ArticleI cannot change the sprite of a prefab clone
Hi everyone ! I am currently trying to change the sprite from the SpriteRenderer of an instantiated prefab to another after a collision. I have attached a script to the prefab containing this : public...
View ArticleClone error
I got an error trying to use Clone. GameState currentState = node.State.Clone(); Isn't it ok to just have...? GameState currentState = node.State; Or does that just make a reference?
View ArticleHow to create a clone prefab with aditional scripts
I am trying to make so when I destroy a certain enemy in game it makes a clone of that enemy but with an aditional controller script, I don`t really know how to add that script and how to not add to...
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