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I need help about Basic Basketball Game

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My Codes Works about making Instantiate prefab ball and shooting ball with swipe but Its just works for first ball I froze the ball in Y axis when game start and its opens the freeze myBody.constraints=RigidbodyConstraints2D.None; ``GetComponent().AddForce(-direction/timeInterval*throwForce); Sendball(); First Ball going well but after that other Clone is starts with unfreeze at Y axis (because of Same Script) and drops down. I want to shut off the ball control after swipe and clone new ball with Freeze at Y axis . Im also making some changes to make my game like 3d its going smaller after swipe etc. How can i make Instatiate new object with reset other changes and starts like a first ball. And stop control ball after throw it ? private void SendBall(){ GameObject newProjectile=Instantiate(projectile) as GameObject ; newProjectile.tag=("BallProjectile"); newProjectile.transform.parent=projectileParrent.transform; newProjectile.transform.position=spawn.transform.position; }

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