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How to reference an array of waypoints to a enemy (clones)?

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How do I reference an array of game objects (waypoints - spheres) in a enemy(clone)??? ---------- When i run the program the way points game objects are missing from the inspector of each clone. However I want to find a way to reference it in random sequence if possible for each enemy (clone) individually. I will really appreciate if you guys help with this and thanks for your time.

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