I would like to know how do I make sure that every time I instantiate that clone has the exact same tag as its original. In my case I make making obstacles for an infinite runner and have named the original obstacle that is going to be cloned with the tag "WallDeath" . Now this wall death needs to be for every clone as wall death makes the player die once it collides with the obstacles. Basically how do I make a clone with the same tag as the original. Thanks in advance and if you need my already made code for more information just ask.
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