Hello all:
I am using vuforia to instantiate a 3d object once it finds a proper imageTarget (info not completely relevant since the problem is not related to Vuforia).
My questions is this:
Once I instantiate a Prefab (clone) of an object, I need it to fit inside the boxcollider of the gameObject representing the image Target.
Unfortunately I can't control the quality of the imported objects to standarize the size because they are created by different users in different systems, all I get is the .OBJ file.
Therefore, whenever I run the app, some of my 3d models appear insanely large, others very small.
I've read all the available answers about this issue but I just can't seem to find the right solution to my problem. Any help will be greatly appreciated.
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