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Vector3.this help

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Hello all, I'm having some difficulties cloning a game object and transforming it in certain co-ords. Here is my code (JS): #pragma strict var prefab : GameObject; var p : Vector3.this[(1.29),(18.93),(0.48)]; function Awake() { var go1 = Instantiate(prefab, p, Quaternion.identity); } I put the Vector3.this in a variable just to test a couple of other things (irrelevant) Am I using Vector3.this correctly? The only error thrown is a tolken error which I cannot figure out. ![alt text][1] Thank you for the help in advance. [1]: /storage/temp/99951-error2.png

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